Magic has become rare, used by those with crystal shards embedded in their bodies, dubbed "crystal bearers". As Layle falls to the earth, he sees several Yuke mages appear to help Althea stop the curse from destroying the Lilty Crystal. [5] He can perform some type of reaction elements with creatures, affecting them in different manners. The great and admirable thing about Final Fantasy Crystal Chronicles: The Crystal Bearers, a game that took nearly half a decade to make, is that it takes chances in an effort to change some of the tried and true aspects of role playing games. However, Jegran destroys the statue and absorbs all the power for himself, declaring his wish to form a new principle. They then give Layle a red crystal shard, telling him that such crystals disrupt the Crystal Principle. Jegran reveals his crystal forearm in anger after Keiss calls him a criminal, and attempts to murder the former colonel; Layle retaliates and attempts to kill Jegran by crushing him into the ground before Althea stops him at gunpoint. Cid then talks to the Lilty girl from before, hidden from view, referring to her as Althea. While trying to find "Goldenrod", Layle runs into Blaze, a pyrokinetic Clavat Crystal Bearer who was Layle's former partner, and hired by Jegran to capture Belle, who had stationed herself in the monastery to extort Jegran with the photographs she had taken aboard the Alexis II. He manipulates objects to repel forces and jump in the air. [16] Indeed, Kawazu advises the design team near the end of development to not focus on “punishing” the player so much, as games traditionally do by having the protagonist die and restart. The player can also maximize Layle's total HP by collecting fragments of Myrrh, which can be found by clearing the Miasma Stream campaigns in each area and hunting down scattered treasure chests around the world. Layle defeats the monsters using his magic gravitokinetic powers to operate a large machine gun, and lands on the ship's deck, where a young Selkie woman who is taking pictures of the event, and Jegran, the Lilty High Commander who hired Layle, stand among red shattered corpses of the monsters. When Althea refuses to join him, Jegran attempts to murder her, only to discover that she too is a Crystal Bearer. This convinces Vaigali to accept Cid's help just to prevent the Lilty Kingdom from getting it. [13], The graphical style of the game was intended to be more “mature” to go with its “solo hero” concept. The Yukes have been all but wiped out in a war with the Lilties. They were hoping to have one ready by the Tokyo Game Show 2007, but the event came and passed with no demo or even a trailer. Jegran catches the two of them in the same room. The Wii Remote is used to grab objects and move them. However, the publication criticized the game's map, finding it difficult to pinpoint the player's location with respect to the surroundings. repetitive and … There, Layle uncovers a creation myth about four governing crystals that together formed the Crystal Principle. [31] The Japanese version sold 43,705 units by its second week of release,[32] and over 54,000 copies by the end of the year.[33]. He then uncovers his right arm and blocks a fire blast with the chocobo he rode on, now a red crystal just like the one "Goldenrod" showed Layle. [6] Traveling can either be done by foot, riding chocobos, taking the train or using warp portals. Layle, having decided to complete Amidatelion's quest and supported by his allies, saves Althea and defeats Jegran as the Yuke crystal is restored. He is then attacked by Jegran, and the two engage in a brief fistfight in freefall. Belle, convinced that Layle is alive, steals Keiss's ship to follow a lead. Following their escape, Belle and Keiss return to Alfitaria with proof of Jegran's being a crystal bearer, while Layle returns to the Subterranean Ruins to witness the Second Resurrection with Amidatelion, who, after speaking with him about the curse the Yukes placed upon the Lilties' Tribal Crystal before their disappearance, saves Layle's life from a sneak attack by Jegran, but at the cost of their own. Kneeling down next to their new "body", Amidatelion begins to heal their wounds—exchanging their soul from one suit to the other—and tells Layle to take some time to explore the Yuke village. Ratings With Amidatelion's assistance, Layle infiltrates the prison, once again rescues Belle, and saves the Selkies from being crystallized en masse by Jegran, while Amidatelion absorbs the facility's crystal shards into the second Crystal Idol. [13] Kawazu stated that the game should have the feeling of being at a theme park, with gamers not distracted and wholly focused on the experience. Layle is seen on a cruise ship in the ocean, aiding a young girl with his powers after her hat is blown away by the wind. The Layle and "Goldenrod" run off, "Goldenrod" hanging from a Zu and Layle riding a black chocobo. [5][6] Players can use airships. Version History 3. The Little King is the primary character in Final Fantasy Crystal Chronicles: My Life as a King. [13] Game artist Itahana wanted to make "an exhilarating tale of this great hero set against sweeping blue skies", which influenced many decisions in game design and story. [15] The team that developed “Crystal Bearers” was the same that developed the original Crystal Chronicles games except for the programmers, the head of which had previously worked on the ‘’Front Mission’’ series. Vaigali tells Layle that the Yuke had been seen in the Snowfields and that the train could take him nearby. [9] An important supporting character is the Lilty engineer Cid, creator of the crystal reactors and a version of a recurring Final Fantasy character. [6] The player can increment the character's maximum HP by clearing miasma stream fights and collecting the myrrh from each areas. Layle returns to Alfitaria with Cid, stopping by Clock Plaza to meet with Althea. Intro 2. [13] One of the design changes that were initially opposed by the design team was the changing of character heights from “three heads high” to six. [6] The player can take Quicktime events, making actions during certain events, such as aiming the remote and shooting monsters in the sky. Mia. Following Jegran's arrest, Layle, Belle, and Keiss convene with Cid at his workshop for a time before Layle gets tired of waiting and decides to personally acquire the third Crystal Idol from Althea. [11] As a result, Crystal Bearers was designed to be a "single-player experience", as opposed to the GameCube installment which focused on cooperative play. Layle uses his powers to pull a member of the lost Yuke tribe out of the portal and onto the ship. [11] This idea led to the thought about how in the real world, swinging a sword takes time, as opposed to the traditional button pushing that is instantaneous and more artificial. Steampunk style airships were shown flying across the sky, three crystal caravans racing on a desert-like plain, and a blond-haired Clavat boy holding a crystal in his hand. Final Fantasy Crystal Chronicles: The Crystal Bearers throws you into an incredible fantasy world where you take control of crystal bearer Layle as he battles an age-old evil that has resurfaced to shatter the peace. It's quite near the start of The Crystal Bearers, and the chalky-toothed rodent … 9 images of the Final Fantasy Crystal Chronicles: The Crystal Bearers cast of characters. Meanwhile, Althea and Jegran go to the Alexis, and Jegran is ordered to restore the crystallized king. Each race being represented by a magical crystal. Layle agrees to help Belle, asking "Goldenrod" to wait. He takes control of the Alexis and flees, causing a massive power surge that disables most of the town's technology, including Layle's shuttle. At the end of March, an official teaser site opened up. Their technology is based around crystal reactors, which generate power using fragments of the Yuke Crystal. While escorting a cruise ship to the Lilty capital, Layle confronts the monsters, as Amidatelion launches an attack. Final Fantasy Crystal Chronicles: The Crystal Bearers Final Fantasy series, Final Fantasy Crystal Chronicles series. The guards soon go after Layle for using arcane magic within Alfitaria, so Layle and Belle flee from the scene using a chocobo-drawn cart outside the capital building. PEGI: 12+ESRB: TeenACB: PG Unfortunately, though the Selkie civilians are saved, Vaigali sacrifices himself to save Belle and Keiss from Jegran. [26] The game received mixed and generally less favorable reviews from western outlets. Something you don't expect in a Final Fantasy game is chasing a ferret through a shopping centre. [13] There was also a minimum amount of game terminology compared to most Final Fantasy games to help casual players feel welcome. Plans were to have a running demo at Square Enix Party 2007 but due to lack of time, only a trailer was shown. [5], The game takes place in the same world as Final Fantasy Crystal Chronicles, inhabited by four races; the peaceful Clavats, militaristic Lilties, magic-wielding Yukes and rebellious Selkies. "Goldenrod" stands waiting by the giant crystal and tells Layle she is there for the Resurrection. [14], To make sure the game was pleasing to Japanese audiences, an introductory sequence that taught players the controls was included. It was released on November 12, 2009 in Japan and on December 26 in North America. He kills Amidatelion and unsuccessfully prevents Layle from using the Crystal Idol. Layle can battle both on the ground and in the air. The developers of My Life as a King refused to comment when asked about the status of The Crystal Bearers at the Game Developers Conference of February 2008, stating only that the public should "wait for a press release". Final Fantasy Crystal Chronicles: The Crystal Bearers has a really long title. Even though the game focuses on single-player gameplay, it is possible to use a second Wii Remote to help the first player in a co-op style; the second player does not control a second character, but instead plays as an extension of Layle's gravity-based kinetic powers. Although these Crystal Bearers are capable of great things, their powers have made them social outcasts. After escaping from the Crystal Chamber, Layle gets a letter from Cid, the Lilty genius who created crystal reactors, asking Layle for help at Bridge Town. Final Fantasy Crystal Chronicles: The Crystal Bearers Medal FAQ by dtryan83 ----- Contents ----- 1. [15] During on site play testing, players familiar with Final Fantasy but not action games were able to learn “smoothly”. Inside, the ship comes to life around Layle and "Goldenrod". Final Fantasy Crystal Chronicles: The Crystal Bearers doesn’t stand up to the task of representing the Final Fantasy saga on the Wii. [4] It was released on November 12, 2009 in Japan and on December 26 in North America. "Goldenrod" explains that this is the cradle of their civilization. Belle also leaves to track down Layle, who has vanished and been presumed dead after the final battle; she hijacks Keiss's ship to do so. It shows the game in a further state of development, and displays game characteristics such as combat, magic, puzzle solving and an overworld, as well as traditional elements of the Final Fantasy series, such as the Cactuar and Bahamut. [9][10] The main adversaries are the Lilty general Jegran, a supremacist who ruthlessly maintains the status quo; and Amidatelion, a surviving Yuke determined to restore the Yuke Crystal by any means.[9]. Iwata: Today, we have Akitoshi Kawazu who just wrapped up work on Final Fantasy: The Crystal Bearers and joined us in Kyoto. He and Blaze have a duel of Crystal Bearers' powers. He can also perform such actions as moving civilians against their will. There are two things that the Final Fantasy name implies: excellent story and tactical combat. Characters make use of their kinetic abilities in battle as the main form of combat. Layle successfully sneaks into the Palace and manages to speak with Althea, but leaves early to avoid capture. Outside at the station, Cid and Vaigali are arguing about the steam engine. As Jegran and Layle apparently perish together, Althea and the restored Yukes use their magic to halt the curse on the Lilty Crystal. is an action-adventure game for the Wii. Jegran frames Layle and kills the leader of the Selkie guild, Vaigali. The Final word in Fantasy. There is no leveling-up system in the game instead, the player utilizes new equipment to enhance Layle's abilities, such as being able to interact with objects farther away. Althea becomes queen and makes peace with the Yukes, while Keiss takes Vaigali's place as leader of the Selkie guild. Going ahead, Layle speaks to the Guild Master Vaigali and makes a deal; Vaigali's intel on the Yuke in exchange for Cid's new steam engine powering the guild's train. The Crystal Bearers holds true to the world established in the previous Crystal Chronicles games, showing us the world of the Clavat, Yukes, Selkies, and Lilties on the verge of an industrial revolution. Layle promises to finish what the Yuke had started. [15] Internet connectivity was not added due to the low percentage of Wii owners using the feature. Photos of the Final Fantasy Crystal Chronicles: The Crystal Bearers (Game) voice actors. For Final Fantasy Crystal Chronicles: The Crystal Bearers on the Wii, GameFAQs has 2 cheat codes and secrets. [11] Kawazu also wanted to make a game that gave players a sense of the passage of time, which he called a “real time” Final Fantasy. Layle easily defeats them. November 12, 2009/ December 26, 2009 February 5, 2010 As Keiss goes with Jegran to set up the contract to go after the Yuke for thirty million gil, Layle meets a Lilty girl, and later sees a group of Lilty guards chase Belle, the Selkie taking pictures on the airship, in order to arrest her. Being a crystal bearer sure has its perks as we use our powers to explore the vast world of Final Fantasy Crystal Chronicles. The main character, Layle, is one of an elite class of magic users known as Crystal Bearers. He is able to pick up objects and enemies with his kinetic abilities. Unlike previous Crystal Chronicles games, which focused on multiplayer RPG dungeon crawler gameplay, The Crystal Bearers is an action-adventure single-player experience with open-world gameplay. Layle helps Cid with his new steam engine and asks for information about the now dull Crystal Idol before a Lilty guard troupe shows up at Cid's workshop to arrest him. Square Enix First announced to the public at E3 in May 2006, the story revolves around an established hero character named Layle. Althea captures Jegran, and forces him to restore her father whom he turned into crystal to power the Lilty capital's crystal reactor. Final Fantasy Kingdom. He suggests that Layle go to Bridge Town to bring Cid to Grassland Station to test the steam engine on Vaigali's train. Proceeding to the Costa Faguita, Layle again meets with Belle before returning to Alfitaria via the Selkie Train. Four Crystal Chronicles games (namely Ring of Fates, My Life as a King, Echoes of Time, and My Life as a Darklord) have been released since the initial announcement of The Crystal Bearers in May 2006. The Yuke then uses a Crystal Idol to absorb all of the crystal shards aboard the airship. [15] The team also realized that the Wii had become very popular with casual users, and retargeted the game at them. [15] Music was intended to be different from traditional ‘’Final Fantasy’’, and was designed to be more “popular” and “modern”, and included country and western music. There is very little information released for The Crystal Bearers. He can use psychokinetic gravity powers to perform different combat actions, such as moving certain enemies against their will, making them use their abilities against other enemies and utilizing various objects as projectiles. Plot []. The cavalry chases the heroes off a cliff, where they find the entrance to the Subterranean Ruins. [7][8] During the intervening years, the war between Lilty and Yuke tribes ended, when the Lilties destroyed the Yuke Crystal, exiling the Yukes to non-existence and establishing a technologically-advanced kingdom. Using the items that he finds and buys, he can create accessories that will increase five different attributes: offense, defense, focus, range, and luck. [14] The game is intended to feature a more "mature" design to help bolster the heroic structure of the story. The main Final Fantasy franchise is not particularly well known for its co-op opportunities, but the Crystal Chronicles offshoot seems to have been developed to address just such an issue. [6] Unlike role playing games, the action adventure one has the player customizing Layle's status, using accessories with materials and other items. [6] The player controls Layle. Exploration and free-roaming are heavily focused on the game to the point that there are fifteen bosses are needed to progress through the story and the rest are scattered everywhere for the player to find. If you would like to share some official Square artwork, please … Layle visits the guild to find it deserted, with the exception of Belle, who plans to rescue her tribesmen and "allows" Layle to assist her in order to repay his debt to Vaigali. At this time, we know that the story is different from other titles in the series, in that rather than the player making the journey of becoming a hero, you will begin as a proven hero. Jegran and his forces have arrived to aide Keiss in capturing "Goldenrod", but since the Yuke is missing they instead attack Layle. Final Fantasy Crystal Chronicles The Crystal Bearers Wii Iso take steps a fresh part of the FINAL FANTASY CRYSTAL CHRONICLES series as it combines the storytelling depth, expansive world and graphical quality of FINAL FANTASY with motion driven, real-time action gameplay.. Jegran reveals that he too is a Crystal Bearer, his right arm completely crystalline and able to convert materials into red crystal. Just yesterday, you brought the completed version to Kyoto and presented it, right? [16], The game's existence was announced at E3 2005[17] and at E3 2006 a short pre-rendered teaser trailer was included within a Wii games compilation video. In a issue of Famitsu released in April, the Game Producer and Scriptwriter of The Crystal Bearers Akitoshi Kawazu, revealed that the long delay was due to the game being in early development when it had originally been announced and not having a full development team when they began work. What Final Fantasy Crystal Chronicles: The Crystal Bearers eventually amounts to is a few handfuls of darts thrown at a target, some of which … Layle seizes this opportunity because Cid might have information on how to get into the Palace and talk to the princess. [13] Kawazu describes the games genre as “Attraction Adventure”, with players going from different entertainment experiences freely. It mixes in … The High Commander ignores Blaze's threats, explaining that crystal reactors harmonize with Crystal Bearers, making their powers exponentially more powerful. Althea leaves to suppress the Yuke curse, while Layle takes advantage of Jegran's merging to power himself up. 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